Fistbump'd
Don't get fistbump'd in this frenetic game! Avoid the fists coming from the fist hell, since you're so close to getting punched!
NOTE 1: if you're playing on a mobile device, hold where you want to be at with your fingers (up, left, down, right)
NOTE 2: Firefox has bad WASM support. Please use Chrome/Chromium or Edge
CONTROLLER CONTROLS:
I'm afraid that controller support on Firefox is limited. Only deleting and dodging works.
- Accept - [PS: Cross] [Xbox: A] [Nintendo: B]
- Go back - [PS: Circle] [Xbox: B] [Nintendo: A]
- Choose option: D-Pad
- Change store tab: L1, R1
- Delete data: L1
- Left stick: dodge
-----------------------------------------------------------------
Credits:
- Drawings: lauchimoon
- SFX: lauchimoon
- Music: lauchimoon
- Fist image: this site
Software:
- Images: Krita/Krita Foundation/KDE && Libresprite/Libre fork of Igara Studio's Aseprite
- SFX: rFXGen/raylib technologies && Bosca Ceoil/Terry Cavanagh
- Music: Bosca Ceoil/Terry Cavanagh
- Game creation tool: raylib/raysan5
-----------------------------------------------------------------
Made for the raylib 5k gamejam
The theme was: "that was close!"
-----------------------------------------------------------------
Status | Released |
Platforms | HTML5, Android |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Author | lauchimoon |
Genre | Rhythm, Action, Survival |
Made with | raylib |
Tags | 2D, Fast-Paced, hard, raylib, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
Development log
- Fistbump'd Update 1.3Dec 18, 2023
Comments
Log in with itch.io to leave a comment.
its hard